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Licensed variations on the hardware are still sold in games stores to this day. The Mega Drive (known in North America as the Genesis) also had great success in these areas (indeed, it was far more successful in the US than Japan), and like the Master System, it was manufactured in these areas long after it was discontinued in the US and Japan in favor of the Saturn.Tectoy, the Brazilian distributor of Sega consoles deserves its own mention, not only they keep releasing Sega-branded products and their own versions of the Master System and the Mega Drive to this day (although some of them aren't really the same consoles, or don't have cartridge inputs, only having pre-installed games), in the 80s and 90s they were a big deal, especially since Nintendo took a while to officially come to Brazil (it wasn't until 1993), they localized and even translated a few games to the Brazilian market, they got a few games and made them Dolled Up Installments, adding popular Brazilian franchises to them, most notably getting the Wonder Boy games and turning them into Monica's Gang video games, they made a port of Street Fighter II to the Master System, and they even tried making their own games from scratch, in another example of this trope, Woody Woodpecker, who is a huge character in Brazil, got his first video game made by Tectoy after they wanted to make their own game and also make it based on a franchise Brazilian kids wanted, although it was considered a terrible game, it was ambitious at the time.In fact, the enduring popularity of the SMS in Europe would lead Japanese developers to release Europe-exclusive games, in an inversion of No Export for You (and if they did get Japanese releases, they would not be until subsequent generations of consoles, usually as part of compilations).
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Many of Sega's games for the technically identical Game Gear were ported to the system in the 1990s for European and/or Brazilian release after it had been discontinued in the US and Japan. But it was overwhelmingly successful in Brazil to point where it not only controlled 80% of the gaming market, but it is still supported today. It held its own against the NES in United Kingdom and Italy (primarily thanks to Nintendo's scattershot distribution of the NES), and did the same against Famiclones in South Korea.
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China in particular banned consoles from 2000 until 2015 because their Moral Guardians thought video games would have an "adverse effect" on children, forcing Chinese gamers to either hunt for a grey market console or stick with the PC.
Djmax respect v cs.rin Pc#
Djmax respect v cs.rin Ps4#
Likewise, PC games are also more popular than console games in several countries such as Russia, South America, or South East Asia especially Indonesia and The Philippines during the seventh and eighth generation (where back then PS1 and PS2 dominates the respective eras, but PS3 is expensive, PS4 is expensive and uncrackable, and due to Moore's Law, PC becoming cheaper by the component).In Poland, the same thing applies as Sweden, but for different reasons, to the point that CD-Projekt and Flying Wild Hog are known to develop on PC as the main priority platform, and their games are usually Tech Demo Games with Visual Effects of Awesome that usually demands the best of PC, surpassing Crysis.File-sharing is also big in Sweden for this reason. This is because PCs were tax deductible in Sweden from the late 1990s until 2007, making PC gaming attractive. In Sweden, however, PC gaming remains the largest platform. In the US, Japan, and most of Europe, most consoles routinely outsell PC games.In Israel, the PlayStation 3 sold better than its competitors despite it being ranked a distant third behind the Wii and Xbox 360 in most other world markets.